Peru 2018 03 – Inka


The Inkas (in fact, the people is called Quechua and Inka refers only to the king) is mysterious and fascinating civilization. Risen and fallen in matter of one century.




A couple of years back I was following a site that had a great insight: track Valve’s Steam prices and point out the best deals over time. It was great because if you are interested in a particular game, it was just matter of waiting to get a big promotional discount! Unless you are super duper fan and want that game now or it has a very heavy multiplayer component, here is no need to buy a $40-$50-$60 game. It will eventually get much cheaper (and much sooner than you imagine).

Unfortunately, I forgot the name of it and I am a lazy writer that is not in the mood to search.

The good side is that is not needed anymore. That site closed doors and I discovered It follows the same basic idea but in much bigger scale. It tracks Steam, GOG and dozen of other online portals.

Also, it offers a chance to create custom alerts when a desired game get a price bellow a threshold. Indie games are often bellow $5. AAA also often are promoted bellow $10. It opens a great window for great deals. My wanted list now have about 30 games!

It sounds unfair to the creators. But with so many good games in the market right now, I can play them all if I buy them cheap, or choose one one or two with full price. Indies gets much more opportunities this way. The big players, that invest millions on a single title hopping to sell millions at a full release price, will suffer more and will have to adapt.

Just like Netflix, the abundance of games opens great business opportunities for those that have a long tail catalogue instead only high-demand products.

So if you are a game developer, never count on making most of the sales with the full price. Is was not true before and it is even more true now. You projections should include several strategies for promoting your product so 2-3 years at least.

With proper marketing and positioning, companies still can attract audience during launching. Mario, Zelda, Fallout, The Witcher, Doom and many many other titles are recently launched and have massive initial sales. Of course there are always a EA, Ubisoft and Activision that tries to implement some weird and fake mechanism that forces players to buy or play in very specific way. Disasters like SimCity happens to them…

Otherwise: have fun buying!


Game, Review, Uncategorized

One of the modern day indie classic, Limbo was in my shortlist for quite some time. Some days ago I got it and played from begging to end in a single seat. Here are my impressions. (Spoiler, I like it very much)

The first impression here is how minimalist is is. From the black and white presentation, controls, story and UI. It tries to be simple, but not simplistic. And it succeeds. It is a remarkable achievement. It conveys a lot of emotions with very few images and sounds. The general visual also transmit a sense of creepiness. All characters are have a bit disturbing visual. The enemies even worse.

The game is a simple 2d plataformer. They gameplay focus on puzzle solving a a bit timing action. There is no fights. And dying is a constant. The puzzles are clever but not brain burner. You will fell smart by solving, but not to the point that you can claim better IQ than your friends. It gives a sense of satisfaction and self esteem without felling that you cheated. The action is clever, and due the presentation, represents real threats. Every time the famous spider appears, your heart stops.

The story is minimal, but I felt that it had a begging-middle-end. It is a little open and vague. People say that the “sequel” (not exactly a sequel, but it follows the same vibe, and it is from the same company) is even more vague and confusing. So it seems to be a personal mark.

It took me just a few hours to go thru it entirely. I enjoyed it all the time and I recommend you to play.

My grade: 8

Metacritic: 88

12 Angry Men


I was looking for quite some time for some stories that used a minimal amount of resources, like scenarios or visual effects, and were mainly focused on characters. I was interested on these kind of story mostly because I was planning to write some stories that would allow me to produce them by my own. Therefore an inexpensive production is a requirement. I needed an inspiration. Some real case examples to put into my wall and see that is a possible feat.

Then I stumble, in a short period of time, in 2 articles (a video from WatchMojo and an article from IGN) that listed a series of movies that features the characteristics. Among both articles, a unanimous praise for a very old movie staring Mr Fonda called 12 Angry Men (the Brazilian Portuguese title is 12 Homens e Uma Sentença, something like 12 Men and a Sentence). So I gave it a shot.

And man! Instant classic. Instant love.

The principle here is simple. The 12 jurymen have to decide, unanimously, if the accused boy is guilty or not guilty. But what seemed to be a very easy and straight forward decision reveals to be more intricate. Because the unanimously condition have to be followed, it forces all the characters to level their beliefs and reasons towards one single point. That is what the whole conflict is placed: they all differs in backstory and value different things.

Fonda (which I cannot recall the name. In fact, I think the characters are never presented by name) is the main star of the film, but there is a very distributed character relevance here. I’m not going to say that the twelve characters are equal, but there are at least five that are constantly relevant throughout the whole story. They control the flux of the story. Fonda is the protagonist because the whole conflict and he is the major force towards one line of the thought. And there are a central antagonist, that opposes Fonda all the way. Yet is one of the most distributed stories I can remember.

All happens into a single room. In a rainy night. All the shots take place from different angles from this tiny room. It is definitively a challenge for cinematography, but they done it. It becomes very personal and intimate. There is not much visual demand here because the lighting and the scenario is very mundane.

The performances are convincing and all characters fell that they have their own personality. From the talkative salesman to the awkward accounting.

Classic. Entered in my personal Best movies of All Time list. A must-see.

My Grade: 9

Metacritic: 96

RottenTomatoes: 100%