Vacation is More Work
After Argentina and Chile last year and Cube and Mexico in May, this time I will visit… nowhere!
The old plan
That’s it. I was planning to go to Disney World, USA. The idea was to go in a big group and have fun. I went to Disney when I was in college (I lived in USA for 6 month in a exchange program) and I loved it! Loved it! Disney creates a magic atmosphere that one cannot ignore. They mastered the idea themed park.
Well, my original plan started to go wrong when I foresaw a complicated end-of-year in my job, due a project that I was involved. Things went worse with time. My boss said once or twice that we would stay in extra hours if needed.
Then I reached the moment of choice. With a lot of uncertainty, dollar-real ratio in a bad shape, and missed the momentum, I’ve finally decided to abort my trip and stay home.
The new plan
Cry no more! I have a new plan!
Besides my formal job, I invest a great deal of time in my lovely hobby: designing video games. I do all the process, from programming, drawing, writing, painting and whatever it is needed.
I have about 8 prototypes that I believe that can reach the market someday. One of them is a puzzle game called Picubic. It charming, it is challenging and it is fun. But most of all, it is the closest one to have, at this moment, a shot in the wild wild market. I named the gaming division of Bruno Massa Corporation as Gamenific, a mix of Magnific (magnificent) and Game!
For this reason, since I decided to abort my trip I also decided to invest all my time to launch it. Finish it once and for all and sell it. The plan is to launch it’s beta ITS WEDNESDAY! Kinda of… The plan is in fact, to launch a funding campaign in Indiegogo (the poorer cousin from Kickstarter) to help to leverage some money and close it. But most of all, to attract people. The company will only gain traction if there is a big enough audience. Let’s create a brand!
I can now only hope that this plan works. Otherwise, it will be a waste of a good Disney moment.