I could not (but i really wanted) play Heavy Rain. The core feature is the very flexible story. Players can end up with a very different experience. Its focused in the storytelling and reviews say that the lack of game over… the story always progresses.
_Lack of game over? Where is the challenge?__ ;Ok, here we go: Heavy Rain is a game? A more profound question: what is a game? That is the difference between a game and a puzzle? Or a simple challenge?
So lets define:
So, games should be interactive, multiplayer, competitive, defined by rules and they have a goal. Clark Abt defines _“A game is an activity among two or more independent decision-makers seeking to achieve their objectives in some limiting context”.
The curious thing is that if we take this concept to actual games, mane famous video games are not… games. Sim City, The Sims, Monkey Island, City Ville, Portal, World of Goo and Heavy Rain and several others fail in at least one aspect that makes a game.
Knowing this is a good way to correct position products against each other.