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Game
Ah, Skyrim, the game that we’ve all sunk countless hours into and have been rewarded with hundreds of dragons slain and hundreds of hours of gameplay. I mean, the game was released on 2011-11-11. It’s like Bethesda knew that we needed something to distract us from the impending doom of the Mayan calendar.
As a massive fan of fantasy RPGs, I picked up Skyrim on release day. Was one of my first purchases after getting a job in Rio de Janeiro. After playing for more than a hundred hours, I reviewed it but never finished it. My mage-thief AquaDiFiori was halfway on the main quest, and she was the leader of some of the factions. It was then that I realized that Skyrim is one of those games that you can sink an endless amount of hours into and still find new things to do and explore.
Recently, I decided to restart the game after several years, using various mods to fix some bugs and add more embellishments to the game. I played as a mage in the College of Winterhold, a thief in the Thieves Guild, an assassin of the Dark Brotherhood, and a warrior in the Companions, most with the same character, the female wood-elf UberCamelot. It was like a choose-your-own-adventure book, but with more dragons and less page flipping.
One thing that frustrated me about Skyrim is the absence of a credits screen after the ending. What’s the point of defeating Alduin if you don’t get to bask in the glory of your victory while the credits roll? Instead, players can continue to explore the world. It’s like you’ve saved the world, but the world is still “I used to be an adventurer like you, then I took an arrow in the knee.”
Of course, one of the biggest downsides of the game is the frequent crashing. I get it, Skyrim is a huge and complex game, but wired bugs are one thing (for Bethesda Studios, it is a feature, not a bug), crashing after 10 years of patches is another completely. It’s still infuriating when you’ve spent a lot of time managing your inventory, crafting and enchanting items, and the game suddenly crashes. Quick save is your best friend in this game.
Despite the crashing, I enjoyed Skyrim very much. The game is incredibly immersive, with breathtaking scenery, atmospheric music, and realistic sound effects. The combat system is intuitive, and the ability to choose different skills and abilities for your character provides a lot of variety in gameplay. The world feels alive, with NPCs going about their daily routines, animals wandering around, and the occasional dragon swooping down from the sky. More than my memory served me. It’s like living in a high-fantasy version of a nature documentary.
That being said, while Skyrim is an excellent game, I still think that The Witcher 3 is a better game. It has a more engaging storyline, better-developed characters, and a combat system that feels more refined. Side missions feel more meaningful and have a greater impact on the game’s story. But hey, that’s just my opinion. Don’t @ me.
In conclusion, Skyrim is an excellent game that just won’t Fus Ro Dah-way anytime soon! It’s been years since its original release and yet people are still shouting and modding. Keep selling well on every platform under the sun. It provides endless hours of entertainment.
My rating, after all these years, continues to be high. Finally, the Laat Dovahkiin will retire from the land of the Dovah. Let’s wait for the next scroll.
Lutris is an open-source gaming platform for Linux that allows users to easily install and manage Windows-only games without having to dual-boot or use a virtual machine. It works with a wide range of sources, including Steam, Epic Game Store, Origin, and Ubisoft.
Under the hood is Proton, the compatibility layer. It is not an emulator. Unlike traditional emulators, which run games in a virtual environment, Proton is a conversion layer that translates Windows system calls to Linux system calls. This allows Windows games to run natively on Linux without any performance loss. The result is that games run on Proton often perform just as well, or even better than they would on native OS. This is because it takes advantage of the performance optimizations and features of the Linux kernel, while also providing compatibility with Windows libraries and APIs. Proton also uses various performance tweaks and optimizations to improve the performance of games on Linux, and it is regularly updated with new features and bug fixes to support both recent AAA titles and older games.
I have been using Lutris on my daily Kubuntu system for the past 3 years and have had a great experience playing a wide range of games, from the latest blockbuster releases to older classic titles. From my experience, Lutris and Proton work exceptionally well and I have been able to successfully play most of the games without any problem. The process of installing and running games through Lutris is straightforward and user-friendly. The platform also provides a wide range of options for configuring and optimizing game performance, which is particularly useful for older or resource-intensive games.
Another great advantage of using Lutris is that it unifies all of your game libraries from different stores into a single interface. This eliminates the need to switch between different launchers or applications to access your games and makes it much easier to keep track of what you have installed and what you want to play next. You can browse and manage your entire collection of games from one place, regardless of where you purchased them from. If needed, Lutris launches the launcher automatically for you.
In addition to the convenience of having all of your games in one place, Lutris also provides a variety of tools and features that can enhance your gaming experience. For example, the platform allows you to create custom game configurations and launch options, manage your game saves, and keep track of which games you have completed. With Lutris, you have all of the tools you need to manage your gaming library and get the most out of your games.
Valve, the company behind Steam, has also made a significant contribution to the development of Linux gaming. They have invested a lot in developing Proton, which is now a key component of Lutris, and also the Steam Deck, a handheld gaming console that runs on Linux. This investment by Valve demonstrates a strong commitment to the Linux gaming community and it’s great to see that the gaming experience on Linux is getting better and better.
Note: You can check the list of all games that that are working fine in ProtonDB and Lutris DB. The most problematic games are those that require some anti-cheat feature, because they are tailored for Windows and use intrinsic techniques.
Lutris and Proton are powerful tools that provide a seamless gaming experience on Linux. The platform is user-friendly, easy to configure, and constantly updated to support new games and features. Have fun!
Every year I try to compile a list of games, books, and movies I experienced. For the complete list, check the Ratings. Here we go (sorted alphabetically)!
This year my game library is over 1000 games. 1/3 I’ve never touched it. 1/3 I’ve barely played. So I can stop buying games for a while and still have a lot of fun.
About to finish:
Most of them I barely started. Installed to check the general flow or if it was working at all. Some It’s WIP. Few are collecting dust.
Yet, there are some games that I did not quit definitively, but they are still to be played (therefore, not yet fully rated). A few are installed even still.
I play them eventually. Most of them, are strategy games.
Finally, here is a list of games that I already have in my collection that I plan to play in the next months.
Stonemaier got famous when the owner, Jamey Stegmaier, blogged every aspect of his first Kickstarter campaign. People felt confident with his struggles, thoughts, and solutions.
After some success, Stonemaier created another hit. This time the game was not designed by Jamey but by newcomer Elizabeth Hargrave. Wingspan (which is currently at the high tier in BoardGameGeek) lets you collect birds that provide special powers, that accumulate turn after turn. I bought it as the last year Christmas gift for my wife last year, and it became one of the most played games in our collection.
The components and art, OMG, are all high quality and adorable. The board, the cards, the dice tower, the eggs… ohhh… don’t even mention the colorful eggs. The colors do not have any gameplay meaning, but they are adorable. People always react when seeing those little eggs.
The care in creating each bird card is astonishing. The flavor text is rich in details, and most of them have a real implication in the game itself. Bird size, breeding pattern, type of food… it’s all grounded in reality!
There are birds objectively better than others, but the external objectives and bonuses may increase the usefulness of birds in each play. Considering also the huge number of cards, at least for the sake of replayability, it’s a major plus.
The core value of this game is the engine-building mechanism. Each time you get a new bird, its powers will be used in later turns. So by the end of the match, some super powerful combos will be created. It’s very satisfying to activate a multipoint machine!
This game is a multiplayer solitaire: while you can somewhat manipulate resources and face up birds a bit, it is best to be occupied to “do your best”. My nephews were hooked all the time, but mostly commenting about the birds’ looks and imagining their next moves.
It is very difficult to keep track of other people’s boards. So it is really hard to counteract. None will take mental notes tracking other players. But for those who do this, it could represent a major strategic advantage.
The abilities are fun but require a lot of reading to understand. While the texts are not long, the font is a bit small.
The dice tower, despite being cute, is prone to damage over time. I already not using it in my sessions, to preserve it.
Star Wars: Jedi: Fallen Order is a mouthful sub-titled titled title. I don’t particularly like this cascading naming convention, but it’s rather common in big franchises. Harry Potter, Jurassic Park, and Pokémon all suffer from this.
So, EA published another Star Wars game. The default expectation is a TRASH game loop with microtransactions and paid loot. Battlefront 2 and FIFA will not let me lie…
But this one was… good!
I got it “for free” in the Amazon Prime deal. My original intention was to get both “free” shipping and streaming service for a fixed and low monthly fee. But they do give some video games for free too. And they are eventually good games. After activation in the yet-another-game-launcher Origin launcher, I decided to give it a try.
TLDR: it has all the mediocre elements of recent games. But the visuals and gameplay hooked me. I liked it very much.
The main protagonist is bland. Another white impetuous generic dude. The amnesia trope was also employed here. The guy, once fully skilled, now have to relearn everything.
The companions, however, are much more varied. They are never very relevant to the plot, nor do we participate in their journeys, but they add a great flavor to the story. Particularly the pilot Greez: funny, warm-hearted but scared little creature. And, of course, your droid companion. The villains are good. Some are visually memorable like the Ninth Sister. Some are, like Malicos, those type that appears, brags, and dies. Next.
The general assortment of goons is the stars of the show. From low-rank troopers to big machines, monsters, and fallen Jedis, the list is varied throughout the whole game. They provoke fear and anxiety and relaxation. They generally do not talk or express any particular personality, but all portray a very specific role.
The appearance of iconic characters is definitively a high point to mention. But no spoilers here.
Not much to add beyond what you can see in screenshots and trailers. The game is gorgeous. EA at least has to be praised in this regard: despite being bad games, all recent SW games are visually stunning. Squadrons, another Amazon free game that I’m still playing, is also amazing.
The main core loop is great. In the Metroidvania style, maps are presented but inaccessible until the player acquires some special ability. It implies that, when acquired, the player must revisit the same areas over and over again. There is a kind of fast travel mechanism, but the travel points are sparse and will still require some time traversing.
The combat is challenging. Being a Jedi presupposes being a god-like fighter. The game gives the player enough abilities to make one feel powerful but not overpowering. Even on late levels, it’s possible to lose health fighting goons. Health is important to face bosses and harder enemies.
Boss encounters do not change the general gameplay in any big way, which is a plus. You fight using the same muscle memory developed until it. There is always the annoying pre-cutscene that will be played over and over if you die a lot in these fights.
Visiting 5 different planets gives the scenery a great variation, even being particularly different regarding the traversal challenges. Ice planet, fire planet, vegetation planet, futurist planet/installation, underground… And all are beautiful to look at.
I got it for free, but I would pay for it if necessary. The game is fun, front and foremost. The story is a bit lacking, and the protagonist is definitively lacking but when I finished, I even tried to complete some extra objectives to extend the experience.