Star Wars: Jedi: Fallen Order
Star Wars: Jedi: Fallen Order was mouth-full sub-titled titled title. I don’t particularly like this cascading naming convention, but it’s rather common in big franchises. Harry Potter, Jurassic Park, Pokemon all suffer from.
So, EA publishing another Star Wars game. The default expectation is TRASH game loop with micro transactions and paid loot. Battlefront 2 and FIFA will not let me lie…
But this one was… really good!
I got it “for free” in Amazon Prime deal. My original intention was to get both “free” shipping and streaming service for a fixed and low monthly fee. But they do give some video games for free too. And they are eventually good games. After activation in the yet-another-game-launcher Origin launcher, I decided to give it a try.
TLDR: it has all the mediocre elements of recent games. But visuals and gameplay hooked me in. I liked it very much.
The main protagonist is bland. Another white impetuous generic dude. The amnesia trope was also employed here. The guy, once fully skilled, now have to relearn everything.
The companions, however, are much more varied. They never are very relevant to the plot, nor we participate in their own journeys, but they add a great flavor to the story. Particularly the pilot Greez: funny, warm hearted but scared little creature. And, of course, your droid companion. The villains are good. Some visually memorable like the Ninth Siter. Some are, like Malicos, from those type that appears, brags and dies. Next.
The general assortment of goons are the stars of the show. From low rank troopers, big machines, monsters and fallen Jedis, the list is varied throughout the whole game. They provoke fear and anxiety and relaxation. They generally do not talk or express any particular personality, but all portrait a very specific role.
The appearance of iconic characters is definitively a high point to mention. But not spoilers here.
No much to add beyond you can see in screenshots and trailers. The game is gorgeous. EA at least have to praised in this regard: despite being bad games, all recent SW games are visually stunning. Squadrons, another Amazon free game that I’m still playing, is also amazing.
The main core loop is great. In the Metrovania style, maps are presented but inaccessible until the player acquire some special ability. It implies that, when acquired, the player must revisit the same areas over and over again. There is a kind of fast travel mechanism, but the travel points are sparse and will still require some time traversing.
The combat is challenging. Being a Jedi presupposes being god-like fighter. The game gives the player enough abilities to make one feel powerful but not overpowered. Even on late levels it’s possible to lose health fighting goons. Health that is important in order to face bosses and harder enemies.
Boss encounter do not change the general gameplay substantially, which is a plus. You fight using the same muscle memory developed until it. There are always the annoying pre-cutscene that will be played over and over if you die a lot on these fights.
Visiting 5 different planets gives the scenery a great variation, even to being particular different regarding the traversal challenges. Ice planet, fire planet, vegetation planet, futurist planet/installation, underground… And all are beautiful to look at.
I got it for free, but I would pay for it if necessary. The game is fun, front and foremost. The story is a bit lacking, the protagonist is definitively lacking but when I finished, I even tried to complete some extra objectives to extend the experience.